- A multiplayer game from Star Life from Flying Sheep Studios gets German funding.
- It would be a free-to-play browser game.
Flying Sheep Studios’ multiplayer game, Star Life, targeted at the metaverse, gets $1.2M in funding from the German government. The game is focused on cooperation and community-driven experiences and choreographs socializing, diversity, and unity. Along with facilitating metaverse participation, the game shall soon host concerts and events for players.
Star Life – The Buzz around it
Star Life is a subsidiary of the Australian iCandy Interactive. It makes its metaverse highly accessible with the deployment of web-based HTML5 technology. Flying Sheep Studios seemed excited about bringing the game to global players and is allegedly eyeing to be part of the growing metaverse.
The German Funding
The German Federal Ministry for Economic Affairs and Climate Action funded the game. Star Life is supposed to be a highly accessible metaverse game wherein gamers can enjoy playing from any browser on any device. Flying Sheep hired additional talents and four industry veterans to develop this disruptive project.
Australian iCandy Interactive is well known and has a global footprint by having video game studios in Malaysia, Singapore, Indonesia, and Thailand. At the same time, Flying Sheep Studios became their first major investment in Europe.
More about the Game and the Company
To enter the Star Life metaverse, players need to click on the web browser on mobile or desktop/laptop devices. The main priority of the game is diversity, achieved by offering players multiple options like:
- character creation
- shopping options, and
- many community-driven events like exhibitions and concerts.
Star Life should incorporate optional blockchain-enabled items or non-fungible tokens (NFTs). This would give players broader ownership and agency over their virtual belongings. These belongings can then be transferred and utilized on multiple platforms, achieved by a streamlined and convenient process. Moreover, Star Life will be a free-to-play game for everyone.
Thomas Rossig, the Managing Director for Flying Sheep Studious, said in a statement that they are grateful for the trust and support provided by the German agency. This funding is crucial as it represents that the federal budget for video games is working as expected. These findings facilitated cutting-edge technology development while supporting ‘made in Germany’ in creating and securing jobs.
Flying Sheep was founded in 2014 in Cologne, Germany. Since then, they have delivered more than 200 games, on time, with quality, and a budget that would satisfy clients. They often are seen working with brands like Barbie, Dreamworks, and Lego.
Industry Veterans Hired to do the Job
The four great talents and industry veterans hired at Flying Sheep are:
Renke Bahlmann, a Lead game designer;
Daniel Schemann, the Head of backend development;
Frank Reitberger, the Lead 3D developer; and
Nina Kiel, the Head of diversity and inclusion.
About the iCandy Group
The Australian iCandy Group was founded in 2006, along with Lemon Sky Studios, its celebrated subsidiary. They have an impressive portfolio of multiple AAA titles like Unchartered: The Lost Legacy, Final Fantasy VII, The Last of US Part 2, Diablo III, StarCraft: Remastered, Marvel’s Spiderman, etc.
The group is also supported by strategic shareholders like Animoca Brands, Baidu, Singtel, Fatfish Group, AIS, SK Square, Incubate Funds, and multiple Australian and international funds.
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