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Qualcomm’s XR Dev Platform Boosts AR/VR Development

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  • Qualcomm’s Snapdragon Spaces XR Developer Platform was recently made available for download by the company. Extended Reality (XR) is a phrase that encompasses augmented reality (AR), virtual reality (VR), and mixed reality (MR) (MR).
  • Sensors and machine learning generally necessitate a significant amount of computer power, and XR headset manufacturers are still grappling with how to fit this computing capacity into a lightweight headset.
  • Qualcomm has established the Snapdragon Spaces Pathfinder Program to kickstart Snapdragon Space development. Early access to Snapdragon Spaces technology, project financing, hardware development kits, and co-marketing for projects are all part of the initiative.

Augmented reality (AR), which superimposes a computer-generated image over the real world, is swiftly gaining acceptance in a variety of industries. AR technology aims to allow people to engage with and analyze the environment around them in a more intuitive way, from augmented surgery to interactive classrooms.

With Its Snapdragon Spaces XR Developer Program Qualcomm Attempts To Open Up The Field Of AR/VR Hardware Creation

Qualcomm’s Snapdragon Spaces XR Developer Platform was recently made available for download by the company. Extended Reality (XR) is a phrase that encompasses augmented reality (AR), virtual reality (VR), and mixed reality (MR) (MR). In light of this, a hardware development kit containing the Lenovo Think Reality A3 smart glasses and a Motorola edge+ smartphone is now available for use with Snapdragon Spaces.

The smart glass lenses work in tandem with a smartphone to project Android apps into the physical world’s view. Without a desktop monitor, the user can search the web, watch videos, and type word documents.

Qualcomm has established the Snapdragon Spaces Pathfinder Program to kickstart Snapdragon Space development. Early access to Snapdragon Spaces technology, project financing, hardware development kits, and co-marketing for projects are all part of the initiative. The average project budget is estimated to be between $15k and $50k. Companies and individuals can apply for funding, and all intellectual property created with programme monies is theirs to keep.

Snapdragon Spaces Pathfinder Offers XR Funding And Access

However, the Qualcomm XR Enterprise Program allows the Snapdragon Spaces Pathfinder to handle enterprise-grade apps in addition to consumer-focused apps. Enterprise apps are those that are designed to meet the needs of a company rather than a single user. Manufacturers may face specific issues with headworn XR. For example, visual and audio quality must be excellent, and user interactions must be simple. Qualcomm promises to be able to use heterogeneous processing architectures designed for AR applications with its Snapdragon chips.

Sensors and machine learning generally necessitate a significant amount of computer power, and XR headset manufacturers are still grappling with how to fit this computing capacity into a lightweight headset. It will be fascinating to observe how this new developer programme propels this technology forward and, hopefully, overcomes the current hurdles.

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