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Japan to Hit a New Milestone, Get First “Metaverse High School” 

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Japan to Hit a New Milestone, Get First “Metaverse High School” 
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Japan, a country rich in technology is to inaugurate the world’s first-ever ‘Metaverse High School’ in collaboration with Yushi International High School. A fully virtual high school where students can attend classes remotely using VR equipment and 3D anime avatars. AOMINEXT, a Japanese VR and metaverse developer, announced the plan on January 09, 2024. 

Interestingly, the fully virtual high school will work in a similar pattern to the other existing schools. Students will graduate with regular high school diplomas, offering three-year, credit-based courses with a curriculum acknowledged by the Japanese Ministry of Education, Culture, Sports, Science and Technology. Additionally, not only Japanese students but students from other regions can also be admitted to Metaverse High School.     

Metaverse High School offerings  

Whether it’s about creating a virtual high school or integrating AI and blockchain technology in Anime production, Japan is continuously working to redefine technologies in every field. The plan of opening a Metaverse high school, surprised the world, especially the youngsters and Metaverse enthusiasts.   

Going into details, the motive is to offer the students a chance to devote themself to school without worrying about looks, gender, and insecurities. Students are allowed to appear in the classroom using a 3D avatar which can be personalized as per needs. To maintain the interest of students, the school will also educate students on Metaverse creation, VR, and programming learning. 

As of now, the Metaverse school is looking for potential admissions, and also accepting mid-year transfers. Attending classes from home, studying on campus in the Metaverse, and a wide variety of school events are some min center of attractions.           

Additionally, Japan’s AI and blockchain experts took the initiative to redefine the Anime landscape and launched the AnimeChain preparatory committee. The motive is to secure the environment for creators, enhance creators’ revenues, and address labor shortage issues in the content industry. However, the initiative influenced individuals’ sentiments in a mixed way.      

Day by day, the Metaverse concept is gaining popularity, especially among youngsters and technology enthusiasts. The ecosystem holds over 400 million monthly active users with an average user age is 12-16 years. Moreover, approximately 51% of the user base is under 13 years of age whereas 83.5% is under 18 showcasing the craze for Metaverse among Gen Z. 

The Metaverse market was worth over $83.9 Billion in 2023 and is predicted to upsurge by 48% in Compound Annual Growth Rate (CAGR) from 2023 to 2030. In addition, the Metaverse market’s revenue is expected to hit $1,303.4 Billion by the end of 2030.  

However, an increase in the number of Web3 gaming projects played a major role in Metaverse’s popularity worldwide. Metaverse is an immersive, shared, and 3D virtual space that allows individuals to experience life from a virtual angle. Web3 is the next iteration of the Internet, developed on the blockchain technology and is controlled by the users.     

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