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Akasha is exploring the full potential of Unreal Engine. What exactly does the project aim to bring?

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Martin Krupik: The idea at the very beginning is to create a space for people to meet up, display, and hang out: a 22nd-century place to connect, a marketplace where you can find what you’re looking for: goods; services; concert experiences; as well as education and sustainability initiatives, which are our focus. The concept behind Akasha is the ‘Akashic records’ which are like a metaphor for the metaverse: an immense library of all experiences and imagination.

The Unreal Engine is enabling the development of the Web3 space to its full potential in terms of its visual beauty and creating an immersive experience. We are building a digital platform where in the future, you will be able to maximize the utility and have the tools to promote your activity, business, or creations.

While exploring Akasha’s Whitepaper, we have found that your sustainability goal is to unite people. Can you please further explain your mission?

Martin Krupik: For us, sustainability is at the core of our mission. Sustainability means a holistic approach focusing on the environment, economics, education, and conservation. The idea is to provide Akasha as a vehicle for arenas and for rooms that will be able to track the data of chosen projects in real-time in a very transparent way.

So, we propose to donate a proportion of the proceeds towards sustainability activities and, at the same time, show the intention through organizing events. Currently, we are working with a wildlife charity and an ocean charity. We want to ensure that this is done transparently and that impact is made in a way to show measurable outcomes.

Essentially our multiverse will be pioneering leading-edge ways of communication.

Akasha rewards its users with experience, knowledge, and crypto – Can you please shower some light on this fact?

Martin Krupik: From onboarding manuals to workshops and masterclasses through Discord and video, we aim to focus on education and learning through storytelling and play. Our Play-to-Learn concept also involves Proof-of-Attendance and Proof-of-Competence for people to vote. By default, exchange and connections are anticipated and encouraged.

As a company, Beamport Analytics has six core collaborators. Through our partners, we seek cross-platform communication inspiring new ways of audiovisual experience. We want to highlight the benefits and find ways to onboard everyone through graphic displays that

provide sense-making instead of bombarding data in otherwise a very complex ecosystem . The focus is on individual choice choosing data requirements according to their preferences.

How will the Metaverse help businesses attract more global reach and thrive in the real world?

Martin Krupik: Web3 will see contemporary advertising on the next level. Companies can showcase their products and services in a more defined way where the client can test the product firsthand in digital scenarios and decide before buying. Akasha Graphic Library will provide an AI tool which will help companies and individuals navigate their sales.

For each NFT sale, the team behind the project will plant a tree in the real world. Please help us know how the team will execute these environment-friendly plans?

Martin Krupik: Yes, we will be planting one tree per NFT. We have on our radar at least five different companies where we will be donating the money from the sales who will carry out these environmentally-friendly plans which we believe will offset the carbon output while minting AKASHA GL Ethereum NFTs. The idea is to extend this to continuous development where people will be invited to put in proposals for initiatives to support and we will be able to track project management in the real world.

The areas AKASHA GL would like to focus on: wildlife conservation; water access; the ocean; oil spills; plastic pollution. This is something we would like to not just talk about but to actually support real-world initiatives. By creating arenas where discussion and proposals are supported with real time progress tracking and visualisation, AKASHA GL connected interoperability will result in increased efficiency.

We are inviting people to come together to utilize the metaverse space where people can learn from storytelling and create a foundation for sustainability education and projects.

Does the concept of the Akasha project arrive through the movie “Total Recall”?

Martin Krupik: The reason why the “Total Recall” is mentioned on the whitepaper is that it’s a poetic way of demonstrating the ‘Blue Pill Red Pill’ concept which was later developed in the Matrix. Metaverse conjures a lot of SciFi fantasy and futuristic imagination and we are aware of that. We don’t want to create a reality where people spend so much time in the metaverse and they are less connected to real life! We want people to use the metaverse as they go, on their mobile phones, in a way that is integrated into the world and fundamentally enhancing people’s lives and their experiences in a way that is safe.

Does the project collect the user data, or is it privacy-focused?

Martin Krupik: We state on our whitepaper that we don’t do data mining. So, we need the only necessary data, and unless you are participating in a program or are a certified vendor, then obviously, data will be collected. At the same time, we do not wish to collect user data to do any advertising. The advertising in Akasha graphic library will be from within the ecosystem. You have to have land to advertise and we would like to promote people who deserve it, people who may not have extensive resources at their disposal.

So if you are paying with a credit card, we don’t wish to store the data for a credit card, you make the payment, and the data disappears. If there’s a legal need to collect data, we will only collect the necessary data. I’m seeing the future where people own their data rather than companies owning it and using it for their own ends.

We are essentially an antidote to the Web2 environment where many businesses rely on selling advertising, including those where you have to pay if you don’t want to see that advertisement.

Akasha consists of four types of lands Bronze, Silver, Gold, and Platinum. Can you please elaborate on the significance of each land?

Martin Krupik: We wanted to offer different prices for different sized land and we are offering different services alongside them to help people modify their land.

If you want to offer any commerce services, you need a digital commercial type of land. But we have Bronze, Silver, Gold, and Platinum. The Bronze is land for Creators to modify themselves. Silver ones you need to DIY yourself but we will give you some of the tools to be able to do it: you get a free scan and some help. And we will likely build you a Web3 platform. You get an interoperable 3D environment with a scan for the Gold one. CGI is built with VFX stuff, you know, your Web3 platform and the 3D scanner with the Platinum one, of which there are only about six for sale. There are 2000 Creator lands, 116 of the digital commercial lands, and 106 Holistic grounds.

Please tell us about the incredible team behind the millennial project?

Martin Krupik: Beamport Analytics Limited and Compris Technologies in Switzerland are a creative powerhouse with far-reaching influence. We are surrounded by business people, designers and architects. The project benefits from certified Epic Games developers and Pioneers in CGI AI. We have Maxwell Frith from Canada. We have the Compris’

CEO who is behind autonomous driving for Daimler and Chrysler. I myself am the CEO of Beamport Analytics and a 3D designer, artist, and innovator. We have a talented bunch of successful high level coders. What unites us is the interest to make this world a better place and combining our skills. The team’s skill set is very unique and we are from all around the world: Canada, England, India, Australia and the US. We are creative, with a multitude of skills: and we are coming together like this for a shared vision to develop autonomous space!

Where do you see Akasha Metaverse over the next five years?

Martin Krupik: We will see an excellent advanced version of Ready Player One in the next five years, meaning full utilization of the VR/AR space. I see Akasha Graphics Library being more diverse with opportunities, thriving life and community collaboration all contributing to make the world a better place. I envision people uniting through shared experiences, through

education about sciences and art, through creating positive solutions, culture and lifestyles.

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